// Learn TypeScript:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html

import ListCtrl from "./ListCtrl";
import {gameData} from "./GameData";

const {ccclass, property} = cc._decorator;

@ccclass
export default class RankScene extends cc.Component {

  private listCtrl: ListCtrl;

  onLoad() {
    this.listCtrl = this.getComponent(ListCtrl);
  }

  start() {
    this.listCtrl.init(gameData.rankList.length);
  }

  // update (dt) {}
}
